sweettoof.com ART - RenderDrive 3D rendering appliances, PURE accelerated ray traced 3D rendering PCI board
ART VPS Monday 13 February 2006Monday 13 February 2006Monday 13 February 2006Monday 13 February 2006
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PURE
RenderDrive
With PURE, we can have a level of rendering quality and reliability that matches and in some instances surpasses PRMan - at a fraction of the cost with the bonus of better integration within our existing Maya-based production pipeline.

- Jonathan Privett, Rushes Post Production
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Product Information
PURE
PURE PCi-X 3D Rendering Card
Rendering Processors :
16 AR350 ray tracing chips
Memory :
512 MB SDRAM
Bus System :
PCI 32/66
API :
RenderMan compliant
Ray / Triangle Intersection Rate :
1.1 Billion per sec. (peak)
Shading Features :
Full time, full scene ray tracing
User selective secondary illumination
Automatic reflections, refractions
Chalk mode
Dynamic pixel and anti-aliasing sampling
Adaptive ray level calculation
Physically accurate object motion blue
Volumetrics and atmospherics
RenderCoat physically-accurate material library
Support for materials in 3dsmax, 3D VIZ and Maya
RenderMan Shading Language (programmable shading)
Lighting Features :
Area Lights
Selective Secondary Illumination
Physically attenuating soft shadows
Ray traced lighting
Visible light geometry
IES format support
Camera :
Physically accurate depth of field
Physically accurate camera, object and deformation motion blur
Camera generated lens effects
Second curtain flash
Custom camera shaders
Rendering Management :
Integration with host application
Render frame sequence on multiple devices
Split frame on multiple devices
Diagnostics panel
Software :
RenderPipe MAX for 3dsmax and 3D Studio VIZ
RenderPipe for Maya for AliasWavefront Maya
RenderPipe RIB for generic RenderMan
RenderPipe for Maya :
Plug-in integration with Maya
RPShiny, RPMirror and RPGlass
Supports Polygon and NURBS geometry
Supports Maya shading nodes
Support for Muster
Support for Smedge
Available for Windows NT, 2000, XP, Mac OS X, SGI Irix*
RenderPipe MAX :
Plug-in integration with 3dsmax and 3D Studio VIZ
RPMirror, RPShiny, and RPGlass
RenderMan Surface, Light, Camera and Atmosphere Shaders
GUI interface for area lights, depth of field, visible light geometry, and other advanced rendering features
Supports all geometry types
Supports built-in materials and maps
Support for RPC
Available for Windows NT, 2000, XP
RenderPipe RIB :
Command-line RenderMan compliant interface
Shader compiler
Sends RIB and shader files to device
Available for Windows NT, 2000, XP, SGI Irix*, Linux*
Operating Systems :
Windows NT
Windows 2000
Windows XP

Mac OS X
Dimensions :
A full length PCI slot is required. The card is 341mm long, but can be reduced to 314mm by unscrewing the blue bracket. The card is 108mm high.
Specifications are subject to change without notice